02 Asset TV ยท Production Systems

fixing it once took less time than working around it every time.

Hundreds of projects. Finally a system that could handle them.

I didn't set out to rebuild Asset TV's template system. It just kept bothering me.

The first thing I noticed was the outro audio. It was too loud on every project, and when someone forgot, QC caught it and sent it back.

Small problem. Constant cost. Easy fix.

Then there were the motion graphic templates. Some of them couldn't be adjusted in Premiere at all. Text that needed repositioning, scale that needed tweaking: locked. One template had an image placeholder that was scaled up by default, so every image placed inside it rendered poorly regardless of the source quality. Assets lived inside individual project folders rather than a centralized location, which meant updating anything required hunting down every copy. Some projects also required sponsorship slides depending on active contracts, and most templates didn't include one. Adding them was a manual workaround every time, and when a contract ended, remembering to remove them was another thing to track.

So I rebuilt it. New folder templates created consistent project structures from the start, with everything in the right place before anyone touched the timeline. Rebuilt the motion graphic templates so adjustments could actually be made without going back to the source file. Fixed the scaled image issue.

Nobody asked me to do it. It just made more sense to fix it once than to work around it every time.

Hundreds of projects have run through the system since. Setup is faster, projects look more consistent across different editors, and fewer of them come back from QC.

before/after folder structure โ€” 16:9
Premiere timeline with rebuilt template โ€” 16:9
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